MADDEN 19: Helmets
Within the production pipeline I modeled three helmets to be use in the game. The Xenith Epic, Schutt F7 and Vengeance Z10.My duty was to create each helmet within the memory budget I was giving. The helmets currently have no normal map and consists of using multiple uv sets for textures. One of the challenges was to model and uv wrap each helmet as close to the parameters that were set and used by other helmets already in the game.